#include "esp_udp.h" #include #include #include #include #include #include static const char *TAG = "EspUdp"; EspUdp::EspUdp() : udp_fd_(-1) { } EspUdp::~EspUdp() { Disconnect(); } bool EspUdp::Connect(const std::string& host, int port) { struct sockaddr_in server_addr; bzero(&server_addr, sizeof(server_addr)); server_addr.sin_family = AF_INET; server_addr.sin_port = htons(port); // host is domain struct hostent *server = gethostbyname(host.c_str()); if (server == NULL) { ESP_LOGE(TAG, "Failed to get host by name"); return false; } memcpy(&server_addr.sin_addr, server->h_addr, server->h_length); udp_fd_ = socket(AF_INET, SOCK_DGRAM, 0); if (udp_fd_ < 0) { ESP_LOGE(TAG, "Failed to create socket"); return false; } int ret = connect(udp_fd_, (struct sockaddr*)&server_addr, sizeof(server_addr)); if (ret < 0) { ESP_LOGE(TAG, "Failed to connect to %s:%d", host.c_str(), port); close(udp_fd_); udp_fd_ = -1; return false; } connected_ = true; receive_thread_ = std::thread(&EspUdp::ReceiveTask, this); return true; } void EspUdp::Disconnect() { if (udp_fd_ != -1) { close(udp_fd_); udp_fd_ = -1; } connected_ = false; if (receive_thread_.joinable()) { receive_thread_.join(); } } int EspUdp::Send(const std::string& data) { int ret = send(udp_fd_, data.data(), data.size(), 0); if (ret <= 0) { connected_ = false; ESP_LOGE(TAG, "Send failed: ret=%d", ret); } return ret; } void EspUdp::ReceiveTask() { while (true) { std::string data; data.resize(1500); int ret = recv(udp_fd_, data.data(), data.size(), 0); if (ret <= 0) { break; } data.resize(ret); if (message_callback_) { message_callback_(data); } } }