<?xml version="1.0" encoding="UTF-8"?>
<Scheme
   LastUpgradeVersion = "1330"
   version = "1.3">
   <BuildAction
      parallelizeBuildables = "YES"
      buildImplicitDependencies = "YES">
      <BuildActionEntries>
         <BuildActionEntry
            buildForTesting = "YES"
            buildForRunning = "YES"
            buildForProfiling = "YES"
            buildForArchiving = "YES"
            buildForAnalyzing = "YES">
            <BuildableReference
               BuildableIdentifier = "primary"
               BlueprintIdentifier = "EC1FD742239A041000A4BE46"
               BuildableName = "SpeechDemo.app"
               BlueprintName = "SpeechDemo"
               ReferencedContainer = "container:SpeechDemo.xcodeproj">
            </BuildableReference>
         </BuildActionEntry>
      </BuildActionEntries>
      <PreActions>
         <ExecutionAction
            ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
            <ActionContent
               title = "[BD-build-infer]"
               scriptText = "export BD_ENTRY_SCRIPT=&quot;$0:A&quot;;
if [ -f ~/Library/Caches/com.bytedance.buildinfra/common/pre_build_hook_sync.sh ];then
  bash ~/Library/Caches/com.bytedance.buildinfra/common/pre_build_hook_sync.sh 0&lt;/dev/null &gt;&amp;- 2&gt;&amp;- || echo &quot;skip&quot;;
fi;
[ ! -d ~/Library/Caches/com.bytedance.buildinfra/common ] &amp;&amp; mkdir -p ~/Library/Caches/com.bytedance.buildinfra/common;
curl -s -S -f https://ios.bytedance.net/wlapi/tosDownload/iosbinary/indexstore/pre_build_hook_async.sh -o ~/Library/Caches/com.bytedance.buildinfra/common/pre_build_hook_async.sh 0&lt;/dev/null &gt;&amp;- 2&gt;&amp;- &amp;
if [ -f ~/Library/Caches/com.bytedance.buildinfra/common/pre_build_hook_async.sh ];then
  bash ~/Library/Caches/com.bytedance.buildinfra/common/pre_build_hook_async.sh 0&lt;/dev/null &gt;&amp;- 2&gt;&amp;- &amp;;
fi;
"
               shellToInvoke = "/bin/zsh">
            </ActionContent>
         </ExecutionAction>
      </PreActions>
      <PostActions>
         <ExecutionAction
            ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
            <ActionContent
               title = "[BD-build-infer]"
               scriptText = "export BD_ENTRY_SCRIPT=&quot;$0:A&quot;;
if [ -f ~/Library/Caches/com.bytedance.buildinfra/common/post_build_hook_sync.sh ];then
  bash ~/Library/Caches/com.bytedance.buildinfra/common/post_build_hook_sync.sh 0&lt;/dev/null &gt;&amp;- 2&gt;&amp;- || echo &quot;skip&quot;;
fi;
[ ! -d ~/Library/Caches/com.bytedance.buildinfra/common ] &amp;&amp; mkdir -p ~/Library/Caches/com.bytedance.buildinfra/common;
curl -s -S -f https://ios.bytedance.net/wlapi/tosDownload/iosbinary/indexstore/post_build_hook_async.sh -o ~/Library/Caches/com.bytedance.buildinfra/common/post_build_hook_async.sh 0&lt;/dev/null &gt;&amp;- 2&gt;&amp;- &amp;;
if [ -f ~/Library/Caches/com.bytedance.buildinfra/common/post_build_hook_async.sh ];then
  bash ~/Library/Caches/com.bytedance.buildinfra/common/post_build_hook_async.sh 0&lt;/dev/null &gt;&amp;- 2&gt;&amp;- &amp;;
fi;
"
               shellToInvoke = "/bin/zsh">
            </ActionContent>
         </ExecutionAction>
      </PostActions>
   </BuildAction>
   <TestAction
      buildConfiguration = "Debug"
      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
      shouldUseLaunchSchemeArgsEnv = "YES">
      <Testables>
         <TestableReference
            skipped = "NO">
            <BuildableReference
               BuildableIdentifier = "primary"
               BlueprintIdentifier = "EC1FD75D239A041300A4BE46"
               BuildableName = "SpeechDemoTests.xctest"
               BlueprintName = "SpeechDemoTests"
               ReferencedContainer = "container:SpeechDemo.xcodeproj">
            </BuildableReference>
         </TestableReference>
         <TestableReference
            skipped = "NO">
            <BuildableReference
               BuildableIdentifier = "primary"
               BlueprintIdentifier = "EC1FD768239A041300A4BE46"
               BuildableName = "SpeechDemoUITests.xctest"
               BlueprintName = "SpeechDemoUITests"
               ReferencedContainer = "container:SpeechDemo.xcodeproj">
            </BuildableReference>
         </TestableReference>
      </Testables>
   </TestAction>
   <LaunchAction
      buildConfiguration = "Debug"
      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
      customLLDBInitFile = "$(PODS_ROOT)/LLDBInitFile"
      launchStyle = "0"
      useCustomWorkingDirectory = "NO"
      ignoresPersistentStateOnLaunch = "NO"
      debugDocumentVersioning = "YES"
      debugServiceExtension = "internal"
      allowLocationSimulation = "YES">
      <BuildableProductRunnable
         runnableDebuggingMode = "0">
         <BuildableReference
            BuildableIdentifier = "primary"
            BlueprintIdentifier = "EC1FD742239A041000A4BE46"
            BuildableName = "SpeechDemo.app"
            BlueprintName = "SpeechDemo"
            ReferencedContainer = "container:SpeechDemo.xcodeproj">
         </BuildableReference>
      </BuildableProductRunnable>
   </LaunchAction>
   <ProfileAction
      buildConfiguration = "Release"
      shouldUseLaunchSchemeArgsEnv = "YES"
      savedToolIdentifier = ""
      useCustomWorkingDirectory = "NO"
      debugDocumentVersioning = "YES">
      <BuildableProductRunnable
         runnableDebuggingMode = "0">
         <BuildableReference
            BuildableIdentifier = "primary"
            BlueprintIdentifier = "EC1FD742239A041000A4BE46"
            BuildableName = "SpeechDemo.app"
            BlueprintName = "SpeechDemo"
            ReferencedContainer = "container:SpeechDemo.xcodeproj">
         </BuildableReference>
      </BuildableProductRunnable>
   </ProfileAction>
   <AnalyzeAction
      buildConfiguration = "Debug">
   </AnalyzeAction>
   <ArchiveAction
      buildConfiguration = "Release"
      revealArchiveInOrganizer = "YES">
   </ArchiveAction>
</Scheme>
