cmake_minimum_required(VERSION 3.1) project(SpeechDemo) set(DEVELOPMENT_PROJECT_NAME ${CMAKE_PROJECT_NAME}) set(APP_NAME ${CMAKE_PROJECT_NAME}) set(APP_BUNDLE_IDENTIFIER "com.bytedance.ailab.speech.sdk") set(DEPLOYMENT_TARGET 10.0) set(APP_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}") set(CMAKE_OSX_SYSROOT "iphoneos") set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphoneos;-iphonesimulator") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14") set(CMAKE_SUPPRESS_REGENERATION true) set(CMAKE_IPHONEOS_SYSROOT "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk") set(CMAKE_IPHONESIMULATOR_SYSROOT "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk") set(XCODE_STARTUP_TARGET "SpeechDemo") macro(ADD_FRAMEWORK fwname appname) find_library(FRAMEWORK_${fwname} NAMES ${fwname} PATHS ${CMAKE_IPHONESIMULATOR_SYSROOT}/System/Library ${CMAKE_IPHONEOS_SYSROOT}/System/Library PATH_SUFFIXES Frameworks NO_DEFAULT_PATH) if( ${FRAMEWORK_${fwname}} STREQUAL FRAMEWORK_${fwname}-NOTFOUND) MESSAGE(ERROR ": Framework ${fwname} not found") else() TARGET_LINK_LIBRARIES(${appname} ${FRAMEWORK_${fwname}}) MESSAGE(STATUS "Framework ${fwname} found at ${FRAMEWORK_${fwname}}") endif() endmacro(ADD_FRAMEWORK) macro(SET_XCODE_PROPERTY TARGET XCODE_PROPERTY XCODE_VALUE XCODE_RELVERSION) set(XCODE_RELVERSION_I "${XCODE_RELVERSION}") if(XCODE_RELVERSION_I STREQUAL "All") set_property(TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} "${XCODE_VALUE}") else() set_property(TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY}[variant=${XCODE_RELVERSION_I}] "${XCODE_VALUE}") endif() endmacro(SET_XCODE_PROPERTY) file(GLOB_RECURSE APP_HEADER_FILES "${APP_SOURCE_DIR}/*.h") file(GLOB_RECURSE APP_SOURCE_FILES "${APP_SOURCE_DIR}/*.m") set(INTERFACE_BUILDER ${APP_SOURCE_DIR}/SpeechSettingItem.xib ${APP_SOURCE_DIR}/Base.lproj/Main.storyboard ${APP_SOURCE_DIR}/Base.lproj/LaunchScreen.storyboard) add_executable( ${APP_NAME} MACOSX_BUNDLE ${INTERFACE_BUILDER} ${APP_SOURCE_DIR}/Assets.xcassets ${APP_HEADER_FILES} ${APP_SOURCE_FILES}) set_target_properties( ${APP_NAME} PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${APP_SOURCE_DIR}/Info.plist" XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC YES RESOURCE "${APP_SOURCE_DIR}/Assets.xcassets;${INTERFACE_BUILDER}") SET_XCODE_PROPERTY(${APP_NAME} PRODUCT_BUNDLE_IDENTIFIER ${APP_BUNDLE_IDENTIFIER} All) SET_XCODE_PROPERTY(${APP_NAME} ASSETCATALOG_COMPILER_APPICON_NAME "AppIcon" All) ADD_FRAMEWORK(UIKit ${APP_NAME}) ADD_FRAMEWORK(Foundation ${APP_NAME}) ADD_FRAMEWORK(CoreFoundation ${APP_NAME}) ADD_FRAMEWORK(AVFoundation ${APP_NAME}) ADD_FRAMEWORK(AudioToolBox ${APP_NAME}) ADD_FRAMEWORK(Accelerate ${APP_NAME}) ADD_FRAMEWORK(AdSupport ${APP_NAME}) ADD_FRAMEWORK(CFNetwork ${APP_NAME}) ADD_FRAMEWORK(CoreGraphics ${APP_NAME}) ADD_FRAMEWORK(CoreImage ${APP_NAME}) ADD_FRAMEWORK(CoreTelephony ${APP_NAME}) ADD_FRAMEWORK(CoreText ${APP_NAME}) ADD_FRAMEWORK(MobileCoreServices ${APP_NAME}) ADD_FRAMEWORK(QuartzCore ${APP_NAME}) ADD_FRAMEWORK(Security ${APP_NAME}) ADD_FRAMEWORK(SystemConfiguration ${APP_NAME}) ADD_FRAMEWORK(JavaScriptCore ${APP_NAME})