zyc 72e7df09cd Initial commit: AR avatar prototype
包含三个子项目:
- avatar-h5-renderer: Live2D Cubism 4 H5 渲染器 (Vite + TS)
- avatar_flutter_app: Flutter 容器 App (打包 H5 进 WebView)
- gif-export: puppeteer 导出 32 个动作的透明 GIF (供 ESP32 圆屏播放)

模型资源: Haru, Natori (含贴图、moc3、motions, expressions)
设计文档: AI驱动虚拟形象渲染方案_v5.1.md

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 11:14:10 +08:00

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736 B
GLSL

/**
* Copyright(c) Live2D Inc. All rights reserved.
*
* Use of this source code is governed by the Live2D Open Software license
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
*/
precision mediump float;
varying vec2 v_texCoord; //v2f.texcoord
varying vec4 v_myPos;
uniform vec4 u_baseColor; //v2f.color
uniform vec4 u_channelFlag;
uniform sampler2D s_texture0; //_MainTex
void main()
{
float isInside =
step(u_baseColor.x, v_myPos.x/v_myPos.w)
* step(u_baseColor.y, v_myPos.y/v_myPos.w)
* step(v_myPos.x/v_myPos.w, u_baseColor.z)
* step(v_myPos.y/v_myPos.w, u_baseColor.w);
gl_FragColor = u_channelFlag * texture2D(s_texture0, v_texCoord).a * isInside;
}