Phase 10 数字人模式 LVGL → EAF 切换所需的两个新组件: - espressif2022/esp_emote_gfx v3.0.5 轻量软件渲染 UI 框架(gfx_emote_init/gfx_disp_add/gfx_anim/gfx_label) - espressif/esp_mmap_assets v2.0.0 资源打包加载(虽然 use_fs 模式 buggy,我们绕过它直接 fopen, 但保留组件以便后续 mmap partition 模式启用) gfx_touch.c 含我们的 local shim 兼容 esp_lcd_touch v1.1.2 旧 API (已在前一个 commit 31982ba 中说明)。 Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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ChangeLog
v1.3.2 (2025-0930)
- Add function png to pjpg
- Add flag COPY_PREBUILT_BIN
v1.3.1~2 (2025-08-13)
- Support all target.
v1.3.1~1 (2025-05-30)
- Add IMPORT_INC_PATH support.
v1.3.1 (2025-03-17)
- Allow appending files to the end of the app_bin.
v1.3.0 (2024-10-18)
- CMake Enhancements: Transitioned from Kconfig options to CMake arguments, supporting independent parameters for each partition.
- JPG/PNG to QOI Conversion: Enabled conversion of JPG and PNG to QOI for optimized image handling.
- LVGL Image Conversion: Added support for converting images to LVGL-compatible binary formats.
v1.2.0 (2024-07-31)
- Added mmap_enable flag.
- Added mmap_assets_copy_mem for reading files from flash to memory.
- Configurable filename length.
- Support multiple partitions.
v1.1.0 (2024-06-27)
- Added support for split height setting.
v1.0.0 Initial Version
- Added support for file packaging during build.