Dzbj_ESP32-S3/main/ui/screens/ui_ScreenImg.c
Rdzleo 5eddd2aa72 feat: 新增按键驱动、休眠管理和电池监控功能,修复内存损坏和开机闪烁问题
 新增功能
- 按键驱动模块:GPIO中断+软件去抖,支持BOOT和KEY2按键事件回调
- 休眠管理器:10秒无操作自动休眠,触摸/按键唤醒,UI集成开关
- 电池电量监控:GPIO3 ADC实时检测,ScreenSet界面圆弧显示

🐛 Bug修复
- 修复FreeRTOS任务栈溢出导致内存损坏(battery任务栈2048→4096)
- 修复图片文件名损坏问题(改用静态缓冲区替代动态分配)
- 修复触摸中断引脚配置错误(GPIO4→GPIO5,匹配V1.0硬件)
- 修复开机闪烁问题(调整背光初始化时序,UI渲染后再点亮)

🎨 界面优化
- ScreenSet恢复为标准Screen切换方式(移除浮动面板架构)
- 亮度调节支持0%(完全关闭)和10-100%范围
- ScreenHome界面电量显示独立(不关联实时电量)
- 手势导航优化:下拉显示设置,上滑返回主界面

 性能优化
- 启动时间优化:从650ms缩短至170ms
- 内存管理优化:图片列表使用静态数组(10×32字节)
- 任务栈配置调优:battery 4096, button 3072, sleep_mgr 3072

📝 其他改进
- CMakeLists.txt添加新模块编译配置
- 添加硬件版本兼容性注释(GPIO引脚说明)
- 完善函数注释和错误日志输出
- sdkconfig配置更新

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-11 10:28:25 +08:00

77 lines
2.6 KiB
C

// This file was generated by SquareLine Studio
// SquareLine Studio version: SquareLine Studio 1.6.0
// LVGL version: 8.3.11
// Project name: Lcd_Pro
#include "../ui.h"
#include "ui_ScreenSet.h" // 引入ScreenSet的函数声明
extern void init_spiffs_image_list(void);
extern void update_ui_ImgBle(const char *img_name);
extern void free_spiffs_image_list(void);
extern const char* get_next_image(void);
extern const char* get_prev_image(void);
lv_obj_t *ui_ScreenImg = NULL;lv_obj_t *ui_ImgBle = NULL;
// event funtions
void ui_event_ScreenImg( lv_event_t * e) {
lv_event_code_t event_code = lv_event_get_code(e);
if ( event_code == LV_EVENT_GESTURE && lv_indev_get_gesture_dir(lv_indev_get_act()) == LV_DIR_TOP ) {
lv_indev_wait_release(lv_indev_get_act());
_ui_screen_change( &ui_ScreenHome, LV_SCR_LOAD_ANIM_NONE, 0, 0, &ui_ScreenHome_screen_init);
}
if ( event_code == LV_EVENT_GESTURE && lv_indev_get_gesture_dir(lv_indev_get_act()) == LV_DIR_BOTTOM ) {
lv_indev_wait_release(lv_indev_get_act());
_ui_screen_change( &ui_ScreenSet, LV_SCR_LOAD_ANIM_NONE, 0, 0, &ui_ScreenSet_screen_init);
}
if ( event_code == LV_EVENT_GESTURE && lv_indev_get_gesture_dir(lv_indev_get_act()) == LV_DIR_LEFT ) {
lv_indev_wait_release(lv_indev_get_act());
const char *next_img = get_next_image();
if(next_img) {
update_ui_ImgBle(next_img);
}
}
if ( event_code == LV_EVENT_GESTURE && lv_indev_get_gesture_dir(lv_indev_get_act()) == LV_DIR_RIGHT ) {
lv_indev_wait_release(lv_indev_get_act());
const char *prev_img = get_prev_image();
if(prev_img) {
update_ui_ImgBle(prev_img);
}
}
}
// build funtions
void ui_ScreenImg_screen_init(void)
{
ui_ScreenImg = lv_obj_create(NULL);
lv_obj_clear_flag( ui_ScreenImg, LV_OBJ_FLAG_SCROLLABLE ); /// Flags
ui_ImgBle = lv_img_create(ui_ScreenImg);
lv_img_set_src(ui_ImgBle, &ui_img_s1_png);
lv_obj_set_width( ui_ImgBle, 360);
lv_obj_set_height( ui_ImgBle, 360);
lv_obj_set_align( ui_ImgBle, LV_ALIGN_CENTER );
lv_obj_set_flex_flow(ui_ImgBle,LV_FLEX_FLOW_ROW);
lv_obj_set_flex_align(ui_ImgBle, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_START);
lv_obj_add_flag( ui_ImgBle, LV_OBJ_FLAG_ADV_HITTEST ); /// Flags
lv_obj_clear_flag( ui_ImgBle, LV_OBJ_FLAG_SCROLLABLE ); /// Flags
lv_obj_add_event_cb(ui_ScreenImg, ui_event_ScreenImg, LV_EVENT_ALL, NULL);
init_spiffs_image_list();
update_ui_ImgBle("default.jpg");
}
void ui_ScreenImg_screen_destroy(void)
{
if (ui_ScreenImg) lv_obj_del(ui_ScreenImg);
// NULL screen variables
ui_ScreenImg= NULL;
ui_ImgBle= NULL;
free_spiffs_image_list();
}